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Learn: Profession Game Designer from scratch to PRO
Find out moreEvery Friday, Skillbox Media's Gamedev editorial team presents a review of new videos in Russian and English dedicated to games, their development, and game design. In this issue, we will look at the artificial intelligence in the 1993 game Doom, uncover the secrets of the combat system of Doom Eternal, and analyze the reasons for the failure of the shooter Evolve.
Analysis of Artificial Intelligence in Doom (1993)
The AI and Games YouTube channel has published a detailed analysis of the enemy artificial intelligence in the 1993 game Doom. In the video, the author explains how the AI functions and also reveals the principles by which demons and other enemies act when they encounter the main character or take damage. This process turns out to be more complex than it might seem at first glance.
Doom Eternal Combat Analysis
AI and Games presents a detailed analysis of Doom Eternal's combat system, delving into the game design principles that underpin id Software's iconic series. This analysis provides a better understanding of how the developers create unique gameplay and keep players engaged throughout the game.
The video's creator analyzes how Doom Eternal encourages players to take the initiative in battles with demons. The game encourages active movement and first strikes. The video also examines monster behavior, their reactions to the protagonist's actions, and the tactics they use in response to player attacks.
Reasons for the Oblivion of Evolve, a Co-op Shooter from the Creators of Left 4 Dead
The GVMERS channel offers an interesting overview of the problems of the co-op shooter Evolve, covering both the stages of its development and the consequences after the release. The game, developed by the team known for Left 4 Dead, quickly lost its audience. A year after its release on PC and consoles, Evolve switched to a free-to-play (F2P) model. However, this move did not lead to the expected success, and soon support for the project was completely discontinued.
The author of the video examined in detail the main problems that Evolve faced and described the process of its development. He noted that in the early stages of the shooter's development, Turtle Rock planned to implement an artificial intelligence technology called The Director in Evolve. However, the team failed to adapt this technology to control the behavior of alien monsters.
The Right Moment to End a Game – How to Find It
Determining the right moment to end a game is always intriguing, especially in the context of story-driven games with a clear and predictable ending. In such games, the question of when to end an adventure often doesn't arise. The conclusion happens naturally—when the story reaches its logical conclusion and the credits roll. However, for other genres, such as open-world or multiplayer games, choosing the right moment to end a game can be more complex and subjective. It's important to consider that the game's ending should be satisfying, bringing closure to the journey and leaving the player with positive emotions.
What should you do if the credits are already rolling, but the game still has plenty of additional content? This is a common situation for fans of Metroidvania and open-world games. After completing the main story, players have the option to return to the game and complete the remaining quests. YouTube channel author Razbuten discusses this and other aspects of such games in his new video.
The Story of Rocket League's Transition to a Free-to-Play Model
On the GDC YouTube channel, Matthew Sanders, lead online services engineer at Psyonix, shared details about Rocket League's transition to a free-to-play model. This important step was implemented in September 2020, which significantly changed the approach to monetization and interaction with players. In the lecture, Sanders explains what changes were made to the game and how this affected its popularity and audience. The transition to a free-to-play model has opened up new opportunities for player acquisition and community growth for Rocket League.
Sanders discussed the challenges the team faced and how the project's online services were prepared for the transition to the new distribution model. This process was essential to successfully attracting and retaining over a million players.

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The History of the Demon's Souls Remake and Game Economy Analysis - What's Worth Watching About Game Development
The Demon's Souls Remake was a landmark event in the gaming industry, bringing updated graphics and improved gameplay to the world of video games. Originally released in 2009, the game became a symbol of the souls-like genre and had a significant influence on the development of subsequent projects. The perception of this classic was reimagined with the help of modern technology, attracting both new players and old fans.
Analysis of game economies is also of interest to gamers and developers. In a rapidly changing video game market, it is important to understand how different monetization models affect the gaming experience. From game sales to microtransactions and subscription services, each strategy has its pros and cons. Discussing these aspects will help you gain a deeper understanding not only of the market but also of how successful projects are created.
Learning the story of the Demon's Souls remake and the economics of games is an important step for anyone interested in game development. This not only broadens your horizons, but also helps you appreciate how modern trends are shaping the future of the gaming industry.
Game Designer Profession from Scratch to PRO
A game designer creates the structure of a game. They think through the idea, rules, gameplay, and decide what emotions the plot will evoke in players. You'll master game design principles from scratch and learn how to work with popular engines like Unity and Unreal Engine. You'll learn how to retain player interest and monetize your games. We'll help you launch a career in the gaming industry.
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