GameDev articles
Browse articles by category
We're talking to industry experts about what university education offers and whether it makes sense.
Did you know that almost 1,000 pieces of concept art were drawn for The Last of Us: Part 2?
Every week we compile a selection of current vacancies in the gaming industry.
Quotes from Fumito Ueda, Hidetaka Miyazaki, Josh Sawyer, Chris Avellone, Goichi Suda, and other developers on the rules of good game design.
We discussed the specifics of releasing indie games in the premium segment of the Russian platform with Watt Studio Product Manager Polina Berezina.
A collection of new videos about game design and development.
Every week we compile a selection of current vacancies in the gaming industry.
An essay by level designer Vasily Skobelev with three essential tips for anyone developing virtual worlds.
Skillbox Media explores how to begin developing a new gaming project.
We've collected the most striking quotes from the Japanese game designer behind Bayonetta, Devil May Cry, Resident Evil 2, and other games.
Seven essays by developers on game design, the sense of novelty, and the context that changes player perception.
An essay by the level artist of Pathologic 2, Atomic Heart, and Indika, dedicated to level art as a part of level design.