GameDev articles

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GameDev
Setting Creation: 5 Tips from the Developers of The Life and Suffering

Want to learn how to create a unique game setting? Read these 5 tips from the developers!

GameDev
Loop Hero: Interviews with the Authors and Tips for Beginners

Want to learn the secrets of Loop Hero's development? Read interviews with the creators and their tips for beginners!

GameDev
Yaroslav Kravtsov: Interview about Roblox and the Metaverse. Part 2

Want to learn about the future of game development? Read the rest of our interview with Yaroslav Kravtsov about Roblox and contemporary art!

GameDev
Interview with Yaroslav Kravtsov: 5 Key Points from His Experience

Want to learn about Yaroslav Kravtsov's transition to indie? Read the interview and discover his experience!

GameDev
Plasticine Games: An Interview with the Author of 5 Unique Projects

Want to learn about creating claymation games? Read this article about 5 projects and indie development!

GameDev
Indie Developer Shota Bobokhidze: 5 Lessons from Hell

Want to learn how video games can help you cope? Read Shota Bobokhidze's story!

GameDev
Burn the Witch: An Interview with the Art Game Developer and 5 Insights

Want to learn about the creation of Burn the Witch? Read our interview with the developer and 5 unique facts!

GameDev
Parkour and Werewolves: An Interview with Anton Morozov on the Future of Gaming

Want to learn about level design and game engines? Read our interview with Anton Morozov!

GameDev
Parkour and Werewolves: An Interview with Anton Morozov on Beast Hour

Want to learn about creating multiplayer in games? Read the interview with Anton Morozov!

GameDev
Will'Reason Strategy: 5 Key Insights from Developers

Want to learn about game development? Read our interview with the artists and developers at Will&Reason!

GameDev
Will'Reason Strategy: 5 Key Principles of Game Development

Want to learn more about the gameplay principles and development team? Read on!

GameDev
Age of Silence: Developer Interview - Part 2

Learn about engine selection and the indie team's work in our interview! Read on.