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GameDev
Beyond Fallout: The 30 Best Post-Apocalyptic Games

The 30 best post-apocalyptic games – Fallout, Wasteland, Kenshi, Metro, Frostpunk, and more.

GameDev
Zenless Zone Zero Review: What's the Game About, Is It Worth Trying, Pros and Cons, and Differences from Genshin Impact

Zenless Zone Zero: reasons for its popularity, plot, combat system, game features.

GameDev
The Prince of Persia remake The Sands of Time: release date, plot and gameplay details revealed for the updated version of Prince of Persia

All about the Prince of Persia: The Sands of Time remake. We'll tell you when the updated version of The Prince of Persia: The Sands of Time will be released and what to expect.

GameDev
Game Design for Players Over 50: What to Consider

We examine the important characteristics and needs of older players based on AARP research data.

GameDev
Review of Nobody Wants to Die – a new detective thriller set in a dystopian future

Our thoughts on Nobody Wants to Die, a fantasy detective story set in a noir setting. We'll tell you if this new adventure is worth playing.

GameDev
The Gothic series and other Piranha Bytes games — a big list of the best and worst RPGs from the German studio

Which is better: Gothic, Risen, or Elex? We explore the top games from Piranha Bytes.

GameDev
What's available to play on PC and consoles? New game release calendar

What games to play: We've compiled the best new games available on PC and consoles.

GameDev
The Story Behind Pentiment: Game Designer Josh Sawyer's Advice on How to Make Your Dream Historical Game

The renowned Obsidian game designer spent 20 years developing the idea for Pentiment, ultimately creating a model historical game. We'll tell you about that journey.

GameDev
Petr Glantz: An interview with the voice actor behind Deadpool and other video game characters

At Comic Con in Astana, we had the chance to talk to Petr Glantz about his work in video game voice acting and much more.

GameDev
Doom Book Review: "Doom: How a New Genre Was Forged in Battles with Demons"

Designer Dan Pinchbeck has written a book analyzing the design of the shooter Doom. In this review, we discuss what to expect from this extensive study and whether it's worth reading.

GameDev
Game Piracy: Why Players Download Games from Third-Party Websites

Can piracy be justified when it's almost impossible, if not impossible, to purchase a game legally? Let's consider this from the players' perspective.

GameDev
The Best Subway in Games – From GTA 4 to The Last of Us Part 2

How the creators of GTA, Cyberpunk 2077, and Alan Wake 2 incorporated the subway into their games—and achieved realism through lighting and interesting design.