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GameDev
The Best Games with Low-Poly Graphics

What is low-poly graphics: an explanation of the term and a selection of the best games in this style.

GameDev
Everything You Need to Know About the Final Fantasy Series

Everything you need to know about the Final Fantasy series: the games in the series, why they're called that, which installment to start with, and what we know about Final Fantasy 16.

GameDev
20+ Best Doom Mods: Cyberpunk, Psychological Horror, Pirates, and More

The best Doom mods: what a 30-year-old game can do.

GameDev
12 Interesting Games from the 2023 Game Maker's Toolkit Game Jam

The best games with Game Maker's Toolkit in 2023: what to play with Game Maker's Toolkit.

GameDev
Production Hell: What It Is, How People Get There, and How They Get Out

What is production hell? We explore examples of problematic development on Resident Evil 4, Cyberpunk 2077, BioShock Infinite, and Dead Island 2.

GameDev
A collection of free indie games about a limbo museum, a traveling chef, and the inner conflict of a creator

We're exploring easily overlooked indie projects and their creators.

GameDev
How the history of key Mortal Kombat characters has changed and what role they play in MK1

Mortal Kombat 1 Heroes Review: The Story of Scorpion, Raiden, Liu Kang, and More.

GameDev
Gloomwood Review: A Game That Mixes Elements of Thief, BioShock, and Resident Evil

Gloomwood Review 2023: Why You Should Play This Stealth Action Game That Mixes Elements of Thief, BioShock, and Resident Evil

GameDev
How 3D object dissection works in games, from Fruit Ninja to Metal Gear Rising: Revengeance

How dismemberment works in games: We discuss mesh cutting and the challenges of polygons and textures.

GameDev
The World of RoboCop: Fear of Nuclear War, Evil Corporations, Drug Trafficking, and Loans

Understanding the lore of RoboCop ahead of RoboCop: Rogue City—world structure and satire.

GameDev
John Carmack's Biography: From Doom to Rocket Building and VR

John Carmack in quotes: the most striking statements from the creator of the legendary Doom and Quake, as well as the programmer who "wrote" modern shooters.

GameDev
How to create a game with creative mechanics and motivate players to create – using Chicory: A Colorful Tale as an example

Here's a recap of Greg Lobanov's GDC 2022 keynote.